bylaws

Guild Laws

These rules for advancement were voted on by guild members in early 2002.

Armorers Guild Member:

  • Must have an interest in making armor.

All members may wear a favor displaying the guild crest.

Guild Novice:

  • Must have made at least one piece of armor.

Guild Apprentice:

  • Must make 3 pieces of armor.
  • Help with or hold an armoring workshop or write an article detailing the construction of one of your pieces of armor.

Guild Journeyman:

  • Must make five pieces of armor.
  • Must write a 500 word minimum article on armor construction or an armor related subject.
  • Must hold an armoring workshop or similar event to instruct people in at least one form of armoring.
  • Earn 2 patches.

Guild Expert:

  • Must make and document the construction of two major pieces of armor.
  • Must make one piece of armor that is considered a masterwork by the guild.
  • Must hold an armoring workshop or similar event to instruct people in at least one form of armoring (a different armor type from the previous workshop).
  • Must write a 750 word minimum article on armor construction or an armor related subject.
  • Earn 2 additional patches.

Master of the Armorers Guild:

  • Must make two pieces of armor of two different armor types that are considered masterworks by the guild.

Masters within the guild may add a red slash across the anvil of their favor.

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